My name is Linus Langels. I'm a freelance 3D artist and who specializes in rigging and technical solutions. But I don't hesitate to work in a more generalist capacity when asked to.

Objective
To conquer the world with my ideas and become the best :). Really!
Most people out there know either animation, modelling, texturing or rendering. Through my years i have had the chance to sample all those fields. But as time went on i realized my true calling lay in creating the infrastructure and tools so that artists can work unhindered without the technical part looming over their heads. And has thusely excelled at the task. These forays into other fields has also contributed to a greater understanding of anatomy to aid in my modeling and rigging processes.
I love challenges and problem solving and finding new solutions to situations that might arise, no matter how impossible they might appear at first.

Download/view my resume: CV